Quick Update – Java Edition

This is another small udpate on what all has changed from the 0.83  version of ARX to the Java Edition that is related to the game.  Nothing about inside code changes between the two.

This update is about the Tavern mostly,  ironing out all the different things about a tavern that was in the original 8-bit/16-bit game.  Friendship level is complete now,  done to the point if your friendship gets to low they will kick you out and you have to wait for 30 days to get back in.  This is a very minor change in the game but want to make the feel of the game complete.  Still need work on the digestion part of the player stats.

  • Added – If you become VERY drunk in a tavern, they will kick you out and reduce your friendship level
  • Added – Random chance of alignment increase if you take a job at the tavern.
  • Added – Multiple message for buying round based on your friendship.  Instead of the static message, it can be between
              2 different messages based on your friendship level for each group.
  • Added – If you attempt to but a drink or food item and do not have enough money, your friendship value will decrease
  • Added – If sitting at a private booth in a classy tavern, the items on the table change.  They are not just popcorn or nuts
               They are Breadsticks or Hors d’oeuvres, it randomly picks which item to put on the table.  For a non classy tavern
               it will randomly pick between nuts or popcorn in the booth.
  • Fixed – Food and drinks change on the hour like the original game not once a day any more.
  • Added – Friendship will be reduce if last visit is over 30 days.  Come on Cheers guys showed up everyday!!!
  • Added – Tavern, if friendship is to low, you will be thrown out.  Have to wait 30 days for this to be reset.
  • Added – Different greetings in the tavern based on your friendship level like the original.

 

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